Archive for the ‘character’ Category

Toony head again + steps

Sunday, November 28th, 2010

Hey guys! I’ve been experimenting with more cartoony stuff both at work and at home lately, and at the bus to and from work. I sat down today to sketch and have fun, and I scanned one dude and slapped some color on there. It’s not much, but I wanted to keep things going on the blog as well and I had fun painting the dude :) I know the profile isn’t the best of things to render out, I prefer a 3/4 view, but sketching profiles for like base designs works really well, because you can really produce a lot of sketches in a short amount of time, so there ya have it.. hehe.. Actually got some steps saved for this one, so I figured I could put them on here as well.

First step; sketch and scan.

Second step; I used a multiply layer to drop in the base colors. I basically just throw them down with a big round brush with opacity to pressure to get some control.

Next I go into my usual flurry of layers, getting into more defining of the light direction and forms. I really have horrible control of my layers, but it’s mainly normal layers and every time I want to try something I’m not sure about, I add a new one as fast and big undo. I’ve set up my Photoshop preferences with 10 undos, so it won’t slow down my system with lots of undos stored in the memory, and the extra layes adds some extra safety nets. I also use overlay layers a bit to push colors a bit more.. Overlay works really well for adjusting existing colors seeing as how it gives you a layer that adjusts hue, saturation and value all in one :)

And skip to the final render where I’ve done more of the stuff from the previous step:

Now this can by no means be called a tutorial or any such thing, but maybe someone can pick up something from it :)

Thanks for looking guys!

Toony character concept

Wednesday, November 10th, 2010

Hey guys! As always it’s been too long since I posted last. Busybusybusy.. looks like I’m gonna have a little breather coming up soonish though. Gonna pack in some personal art when that happens :)

I’ve been happily making concept art at Snow Castle while freelancing a whole bunch for FantasyFlight Games, an unannounced 3d animated short, visual development on a game for Virtual Game Worlds, and some art for an iPad sci-fi game. All the while functioning as an AD-light for a PC point’n'click in pre production. It became a bit much for me for a while there.. haha.. I’m off the point’n'click adventure as it is now, which feels good actually.. gonna get some time to hang with my girl, do some personal art and like.. not burn out :)

Anyways; here’s some art! I’ve rendered a bit on the pirate dude, and some quick morning sketches I do while on the bus and subway on my way to work :) Still playing around with more toony stuff.. it’s interesting working in such a different style than I’m used to! Having a bunch of fun with it :) Hopefully sometime in the future this stuff will evolve enough to look good too ;)

Hope you enjoy, and thanks for lookin’!

Pirate character concept

Thursday, September 16th, 2010

I know, I know… I’m more on the ninja side of things, but sometimes you gotta draw a pirate. This was a really quick warmup today at work. It’s done in about the same style we’re working on for our game ;)

Not my usual style, but it’s fun to do some more cartoony stuff as well! I’ll color and render him up properly later.

Character concept art

Thanks for dropping in!

Movie concept art + photoshop tip

Friday, April 16th, 2010

Hey guys! I was told yesterday that I hadn’t updated my blog in too long by one of the guys I’m working with on a game, and he was entirely right!

I have been working my ass off on three different gigs lately so there hasn’t been much time for anything but working and sleeping. I really wanted to share something though, and I got the green light from Cosmic Apple to show one of the character designs I’ve done for a movie they’re producing in collaboration with Rowbot Street.  Doing concept art for movies is great! I’ve had a lot of fun working with Dan Rowbottom who is writing and directing the thing. It is currently in pre-production, and it’s already started to pop op on various movie sites around the net, which is awesome! Cosmic Apple is also doing a podcast series during the production. The second one is out now and I’m in it stumbling over words and trying to be coherent about what a concept artist does on a film.. haha.. have a look at it here: http://www.dailymotion.com/video/xcz5ly_raven-waiting-podcast-episode-2_shortfilms.

Anyways.. here is the character/creature design I was allowed to show:

Thank you for letting me put it on here, Dan!

It’s gonna be awesome to see the guys I’ve designed walk around on screen!

And the title promised a photoshop tip as well; I was thinking about composing pictures and placing focal points. So I wanted to make a way to get the rule of thirds as a guide when I’m doing the composition sketches and such.

Some of you guys might have already found this one out, but I wanted to share nonetheless.

So here it is; the rule of thirds tool type thingamajig:

Step 1:

Step 2:

And you’re done! You can turn off and on the guides by pressing CTRL+’

The beauty of this thing is the guides will readjust regardless of your canvas size or pixel count :)

Hope some of you found it useful!

Thanks for stopping by!

Steampunk concept art

Friday, March 5th, 2010

Yeah, so I had a little breather in between gigs which I figured I’d spend doing some concept art for a personal project I’ve picked up again; the steampunk meets western thing I have going.. I also had the brilliant idea of trying to install windows 7, seeing as how I was fed up with vista.. turns out 7 was pretty unstable on my system as well.. so I’ve spent the last two days fighting to get my machine to work again.. panic indeed! I ended up reverting to XP in the end.. and now my machine is totally stable, works faster than ever and I’m generally really happy about that!

Anyways.. I had time to finish up a character design I started on a while back, so here he is :)

Click for larger version

Character design

- Fredrik/dCepT

Concept art – Mechanic/Blacksmith character

Friday, December 11th, 2009

So I’ve been assigned a task list at Desimal which I’m working through this last month I’m working there, there’s a bunch of lineart stuff, which I’ll probably show some of at some point, and some concept art. In this case a character concept of a blacksmith/mechanic (the most fun part of the list so far ;) ). Thought I’d show and tell a little.

Click the image for larger version

Blacksmith_done

If any of you guys see this and need some concept art done for a project, I’m free from January 1st for freelance! Get in touch, and we’ll talk!

Now back to drawing a whole bunch of parrots I wanna get done today!

- F

Mad Scientist Steampunk Chimp

Monday, October 19th, 2009

Yeah, so I did another chimp :) He ain’t as dangerous as he’d like ya to think with his little steamguns there.. hehe.

Had a lotta fun doing this one! I’ve done a screenrecording of it as well, so I’ll update this post with it once I get it on youtube.

As always; click the image for larger version :)

MadSteampunkChimp

dC

MonkeyS.W.A.T. concept

Tuesday, May 12th, 2009

Hey ya’ll! Been waaay too long since I’ve blogged anything! Been a lot to do lately though, which is awesome!

I’ve been painting environments a lot lately, and they are fun to do, but I wanted to just chill out and to a character concept.. So I did this dude after finishing up work today..Click for larger image

concept_swat_web

For some reason I had the “Equlibrium” movie in my head, and I always liked the gun kata concept they had goin’ on.. The style they developed for the film was kinda angular though, and I wanted to do something more dynamic so I went for a chinese monkey style kung fu pose only with guns.. Then I thought the chinese SWAT teams would probably be trained in something like that style in the near future :)

Hope ya digs!

VoodooRage

Friday, February 27th, 2009

Did another ArtRage quicky… 30 minutes or so… and a screenrecording… compressed to little over 3 minutes this time.. let me know what time is least taxing on your patience :)

Voodoo priests are cool… what can I say.. heh :)

voodoo priest

peace

New Assassins Creed

Friday, January 23rd, 2009

‘Sup ya’ll!

Ubisoft has said that there will be a sequel to Assassin’s Creed coming out! I though the first game was really enjoyable, even though it became a bit… one track after a while playing… That being said though, it moved beautifully, I liked the controls, and there was a bunch of very impressive concept art done, and the game looked very very good, in my humble opinion.. hehe..Looking forward to what the guys over at ubisoft come up withn for the sequel!

Did a warmup-y quick’n'dirty sketch after reading about it.. she’s not Altair, but I wanted to imagine up a quick assassin.. hehe..

Assassin chick

peace

dC