Here’s the final image. Scroll down for steps.

So I did a rough sketch yesterday I’ll be continuing on today. In the last post I said I might do a projects page, so consider this a soft start in the blog :)
I don’t think I’ve ever done a werewolf illustration before, so now I’m going to.. haha.. I decided to put the scene into a passenger car on a train.. Felt a little more original than having them fight in the woods :) Also it adds sort of a claustrophobic feel to it (I hope). It’s hard to run away in such cramped quarters. I’ll update later on today with where this has ended up.. gonna split my time between work and this one until it’s done. There will probably be a lot of changes before It’s finished.. I’m just having fun with it :)


Right, need to get on with some other work, so here is where it’s at now.. still very much a WIP :)
I’ve changed the design on the head of the werewolf. I wanted it to be something more in between a man and a beast. The first design looked too much like a dog.
Added an overlay layer and dumped some color in with the paintbucket tool in order to be sure I got color in on everything. Nowadays I’m usually working directly in color, or at least switching very early to color, but seeing as how this piece started as a fun sketch, and I was just messing around with the design, the color came in later :)
I’ve added some reds in the focal areas trying to create a triangle-ish composition going from the werewolf head, to the dude on the floor to the guy shooting.
I’ve also started thinking a bit more about the atmosphere. I wanted to give this piece a cinematic feel, and go more for dramatic lighting rather than pushing “natural light”. Like a DOP on a movie will put a spot off the side if it gives off a cool light, even though it’s not necessarily the way the light would’ve behaved in real life.
Still a lot to be resolved about the passenger car itself, and the characters, of course, but I wanted to give myself a focal point early on so I can gauge the detail level off of that.

So I noodled a bit more on it today. Rendered out a little on the werewolf and the dude shooting, started correcting a lot of the lines of the passenger car. If I had done this for a job, I would’ve had a stage in between the sketch and where I’m at now where I would’ve made sure the perspective lines were more correct from the start of the illustration, but hey.. it’s all for fun, right? :)
Trying to figure out a little more of the light as well. Putting some light that bounces off the floor, to push the shadows a little more. I’ve also started to think a bit more about my edge control going in with a soft brush to round off some edges.. up until this point I’ve used almost exclusively the standard round hard brush with size to pressure and opacity at 100%.
Had some huge issues with the shooter guy’s fedora, it didn’t read like he was actually wearing it. One google image search later, he looked a bit better. If in doubt; get reference! :)
I’ll update the post when I do the last session on this piece.
And of course the obligatory studies ;)

